Quick Character Generator

Quick, simple character descriptions, generic or for specific settings.

Your Options:
Characters
The clumsy singer searching for a lost friend.
The tough, corrupt theologian.
The striking, unfriendly laborer who suffers from a chronic disease.
The paranoid, persuasive weapons master.
The nimble, indecisive boatman.
The stupid hunter.
The philosophical, attractive laborer.
The altruistic heir.
The manipulative explorer.
The whiny, philandering acrobat.
The confused gambler haunted by dark memories.
The contemplative traveler who has several nervous habits.
The brave hero with a heart of gold.
The aloof, popular philosopher who is seeking meaning in life.
The sickly, unethical jailer.
The peace-loving fence.
The smooth philosopher.
The miner who is given to moments of deep introspection.
The bloodthirsty rascal from nowhere.
The obedient traveler who fell in with the wrong crowd.
The biased, greedy farmer with a large fortune.
The religious, bloodthirsty pedlar who has an odd way of speaking.
The poised, smooth mentor.
The healthy impostor with a large fortune.
The religious, broken-hearted outlaw.
The strong, cynical musician.
The graceful, unremarkable, short-tempered lawman.
The awestruck hero with a knack for trouble.
The strong, naive laborer.
The traitor with an odd birthmark.
The grim, odd politician.
The striking impostor who is an outsider.
The vicious, boastful leader.
The disorganized, distant assistant searching for employment.
The unhealthy, infamous inventor from an unusual family line.
The aged, negative, homely bodyguard.
The unathletic, calm, domineering ambassador with a knack for trouble.
The hypocritical miner who suffers from a chronic disease.
The distant merchant coping with mental illness.
The broken-hearted official.
The crippled, clinging gigolo.
The enduring mentor who is more than meets the eye.
The sarcastic inventor from an unusual family line.
The athletic, watchful, kind hermit searching for truth.
The inhibited leader.
The aloof beggar coping with mental illness.
The withdrawn beggar.
The moralizing rogue.
The altruistic, tolerant theologian.
The young, moralistic adventurer who can't resist helping people.

 

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