The race of dwarves. They are yellow-skinned and have light-colored eyes. They take naturally to seas. They worship a conflict-ridden, matriarchial pantheon of gods and goddesses. The goddess of morning is especially important to them. They believe the powers that be are intimately involved in their lives. They manage to control a water-based country that is known as a home for monstrous creatures. A great destiny awaits them, and they wait for it patiently.
The race of Ogres. They are legendary for their canal-builders. They are well-known for their shrines. Their government is functional. They control an island whose recorded history goes back to the dawn of time. They are the descendents of another race.
The race of gnomes. They are red-skinned, dark-haired, and have light-colored eyes. They are noted for the almost supernatural skill of their librarians and blacksmith. They are noted for their airships. Their emotions are hard to understand for others. They worship a single abstract deity who works via assorted servants and messengers. They believe the powers that be are intimately involved in their lives. Their government is an aristocracy.
The race of dwarves. They are dusky-skinned and silver-haired. They are famous for their nutritious food and stables. They are exceptionally good at demonology. Their government is entirely dysfunctional. They completely control a kingdom. They are the descendents of another species.
The race of halflings. They are black-skinned, orange-haired, and have orange eyes. In their culture, every person is expected to be good at politics. They are exceptionally good at elemental magic. They are meticulous record-keepers. Their government is a magiocracy. They manage to control an island. They are the reincarnation of another species.
The gigantic race. They have six eyes. They are noted for the almost supernatural skill of their soldiers and explorers. Their magical practices tend to focus on time magic. They worship a complex, matriarchial pantheon of gods and goddesses. The goddess of protection is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Their government is a representative democracy that is non-functional. They exist as scattered, disunified tribes. Their history is unknown even to them.
The race of gnomes. They have tentacles instead of hair. They have an affinity for great deserts. The they avoid all kinds of magic except wind magic. They are extremely patronizing. They worship a complex, matriarchial pantheon of gods and goddesses. Most religious observation is done in private. They completely control a rich desert state. The god that created them in turn abandoned them.
The race of elves. They are purple-haired and have dark-colored eyes. They are noted for their theaters and black market. They are in general, atheists. They exist outside this dimension, but have some influence inside of this one.
The race of humans. They are pale-skinned and blue-haired. They have only one child at a time. Their magical practices focus exclusively on transmutation. They are highly emotional. Their government is a representative democracy. They tend to be mistrusted by others - but no one can say why.
The massive race. They are shell-covered and have only a single eye. When severely hurt, they enter a regenerative trance. Only their males are sentient. They are noted for their slavers and farmers. They are noted for their great buildings and marketplaces. They are in general, atheists. Their government is a theocracy that is functional. They manage to control an impoverished island chain that is known for its wild weather. A great doom awaits them, and they know it not.
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