The race of Cockatrice-people. They are legendary for their doctors and magicians. They exist only to wipe out all other competing life forms. They worship a single goddess who works with a host of created sub-deities that are also worshiped. They believe the powers that be are intimately involved in their lives. Their government is a plutocracy. They exist as nomads. They came from another world.
The race of gnomes. They are black-skinned and have eyes that change color constantly. They are exceptionally good at earth magic. They are extremely patronizing. Their government is a theocracy that is functional.
The skeletal race. They have strange ears. They naturally hybernate. They can withstand great damage. They have an affinity for seas. They worship a matriarchial pantheon of gods and goddesses. The goddess of war is especially important to them. Most religious observation is done in private. Their government is a bureaucracy. They barely control an impoverished water country. Their history is unknown even to them.
The race of crab-people. They are noted for their warriors. Their magical practices tend to focus on air magic. They are only interested in religion for practical value. They seem to have a special purpose on the world.
The enormous race. They are black-skinned and have six eyes. They produce great surgeons. They are exceptionally good at divine magic. They use cosmetics extensively for cultural reasons. Their government is a bureaucracy. They completely control an impoverished kingdom. They are the descendents of another race.
The race of sentient Basilisks. They are legendary for their martial artists. They are noted for their messenger system. They are a magical mutation of another race.
The race of elves. They are yellow-skinned and have orange eyes. They are famous for their libraries and great monuments. Their magical practices tend to focus on enchantment. Their government is non-functional.
The race of humans. Their magical practices tend to focus on summoning magic. They barely control an underground country. Their history conceals a great secret.
The race of Werebears. The only kind of magic they can do is earth magic. They are easily bored. They worship a patriarchal pantheon of gods and goddesses. Their government is non-functional. They are a magical mutation of another race.
The race of halflings. They are light-skinned and dark-haired. They can astrally project their minds. Their culture has some strict regulations on magic. They are in general, atheists. Their government is inefficient. They completely control a wealthy land. They are a magical mutation of another race.
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