The race of elves. They are white-skinned and fair-haired. They are very dexterous. They are famous for their ships. Their primary deity is a patron of their own race. Their government is an aristocracy. They manage to control a subterranean city-state that is known as a home for monstrous creatures.
The graceful race. They have silver eyes with neither pupil or white. They have voracious appetites. Their magical practices tend to focus on enchantment. Their government is a representative democracy. They are integrated into another culture, but have no land of their own.
The race of spider-people. They change genders as they age. They are noted for their incredible banquets. They are exceptionally good at mind magic. They are in general, atheists. Their government is functional. They manage to control a peninsula.
The enormous race. They have light-colored eyes. They have tentacle-covered mouths. As a people, they are generally good at cooking. They practice some forms of spiritual discipline, but some would debate if it is an actual religion. Their government is a confederacy. They are integrated into another culture, but have no land of their own. A great doom awaits them, and they know it not.
The race of gnomes. They are orange-skinned, fair-haired, and have warmly-colored eyes. They are exceptionally good at wind magic. They are very impolite. Their government is efficient. A great doom awaits them, and they know it not.
The race of halflings. They are pale-skinned and red-haired. They are very dexterous. They produce great sculptors and martial artists. They are very literal. They worship a conflict-ridden, patriarchal pantheon of gods and goddesses. The god of war is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Their government is extremely corrupt. A great destiny awaits them, and they wait for it patiently.
The race of Werewolves. They are naturally good at code-breaking. They are in general, atheists. Their government is efficient. They tend to be mistrusted by others - but no one can say why.
The race of Unicorn-people. They are famous for their use of widespread semaphore systems. Elaborate jewelry and accessories denote social standing, class, and soforth. Their government is a bureaucracy. They completely control a rich state that is dotted with mysterious ruins.
The race of sentient Hippogriffs. They take naturally to trees. Size is a mark of social class among them. They practice some forms of spiritual discipline, but some would debate if it is an actual religion. Their government is entirely dysfunctional.
The race of halflings. They have cold-colored eyes. Their hearing acts as a kind of sonar. As a people, they are generally good at cartography. They are exceptionally good at sound magic. Their government is a theocracy that is ethical in its own way. Once slaves, they overthrew their masters and rule their realm now. A great destiny awaits them, yet they know it not.
Seventh Sanctum(tm) and its contents are copyright (c) 2013 by Steven Savage except where otherwise noted. No infringement or claim on any copyrighted material is intended. Code provided in these pages is free for all to use as long as the author and this website are credited. No guarantees whatsoever are made regarding these generators or their contents.