The race of gnomes. They have red eyes. They regrow lost limbs and organs. Their magical practices tend to focus on alchemy. They worship a pantheon of gods and goddesses. The god of finance is especially important to them. They believe the powers that be are intimately involved in their lives. Most religious observation is personal and intimate. Their government is a plutocracy.
The deformed race. They are blue-haired and have bony spines down their backs. The color of their integument changes with mood. They can discharge energy as a natural weapon. They barely control an island. They tend to be mistrusted by others - but no one can say why.
The statuesque race. They are brown-furred and have no eyes. They have powerful psychic abilities. Their magical practices focus exclusively on earth magic. Their government is functional.
The race of intelligent Manticores. They interbreed easily with other species. They are naturally good at arithmetic. They are famous for their gambling houses. Their government is functional.
The diminutive race. They are white-skinned and have light eyes. Their magical practices focus exclusively on transmutation. They worship a hierarchial pantheon of gods and goddesses. The god of the sun is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is done in private. Their government is a dictatorship that is extremely corrupt. A great destiny awaits them, yet they know it not.
The race of elves. They have red eyes. They are precognitive. They are noted for their use of widespread semaphore systems. They worship a single god who is the cause of good in the world, and who has a nemesis responsible for evil. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Their government is extremely corrupt.
The race of dwarves. They are green-skinned and fair-haired. They move at incredible speeds. They are legendary for their wizards. They are noted for their dangerous poisons. Their government is entirely dysfunctional. A great destiny awaits them, and they wait for it patiently.
The race of Ogres. Their magical practices tend to focus on fungus magic. Social status, job, and so forth are demarked by a clear dress code. They control a desert country.
The tall race. They have tiny ears. They have a centaur-like hindquarters. They have excellent hearing. They take naturally to jungles. They are noted for their opera houses. Their gods are said to be dead or have fled this world. Their government is a magiocracy. They barely control a tropical city-state that is known for its predictable weather.
The race of Gremlins. They are natural scavengers, able to take advantage or reuse anything. Their government is a theocracy that is functional. They exist as servants to another race.
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