Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of evolved Chimeras. In their culture, every person is expected to be good at engineering. Their government is a meritocracy. A great destiny awaits them, yet they know it not.
The race of elves. They are black-skinned. They are well-known for their theaters and weapons. Their magical practices tend to focus on plant magic. They serve a race of gods excluded from this world. A great doom awaits them, and they know it not.
The race of Pixies. They are well-known for their postal system and canals. Their magical practices tend to focus on illusion-creation. They worship a single god who works via assorted servants and messengers. Their government is an aristocracy.
The race of Ogres. They are noted for their monks. They are thrill-seekers. Their government is a bureaucracy that is non-functional. They were created as part of a magical experiment that went horribly wrong.
The elegant race. They have spines instead of hair. They have tentacles instead of legs. They despise politeness as a kind of falsehood. They worship a matriarchial pantheon of gods and goddesses. They believe the powers that be are intimately involved in their lives. Their government is inefficient. Once slaves, they overthrew their masters and rule their realm now.
The race of gnomes. They are dark-skinned, fair-haired, and have gray eyes. They have four arms. They are split into two conflicting factions. Their primary deity is a patron of their own race. Their government is a theocracy that is extremely corrupt. They completely control a wealthy jungle country.
The race of Unicorn-people. Their magical practices tend to focus on stone magic. They are notoriously laid-back. They worship a conflict-ridden, patriarchal pantheon of gods and goddesses. The god of literature is especially important to them. Most religious observation is ritualized and distant. Their government is inefficient. They manage to control a subterranean empire that is known for its predictable weather. They are the descendents of another race.
The race of dwarves. They have elegant wings on their backs. They are noted for the almost supernatural skill of their economists and jewelers. They avoid all kinds of magic except necromancy. They tattoo/mark their integument in various ways for cultural purposes. They worship a complex, matriarchial pantheon of gods and goddesses. They believe the powers that be are intimately involved in their lives. Their government is a feudal system. They control a city-state that is known as a home for monstrous creatures.
The race of intelligent jackals. They are noted for their witches and clerics. Their government is a technocracy. They manage to control a rich empire whose recorded history goes back to the dawn of time.
The race of halflings. They have two horns on their heads. They are exceptionally good at light magic. They worship a single goddess. They have no country of their own, but work for other races.

 

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