Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of Centaurs. In their culture, every person is expected to be good at juggling. They are exceptionally good at divine magic. They have no country of their own, but work for other races.
The thin race. They have large ears. They have toothless mouths. They use acidic spit as a weapon. They are exceptionally good at rock magic. They have no defining religion, but gladly adapt those of others. They control a poor jungle kingdom.
The colossal race. They have webbed ears. They have many horns on their heads. They are well-known for their fast-food shops and temples. They worship alien gods unheard of by others. They completely control a rich state. They tend to be mistrusted by others - but no one can say why.
The diminutive race. They are scabby-hided and have eyes like those of an insect. They are noted for their armorers and witches. They are well-known for their stables and siege engines. They worship a single abstract deity. They believe the powers that be are intimately involved in their lives. Most religious observation is done in private. They seem to have a special purpose on the world.
The race of sentient Cockatrices. They are noted for their gardens and gambling houses. The they avoid all kinds of magic except plant magic. They are extremely cruel. A great destiny awaits them, and they wait for it patiently.
The race of Centaurs. They are famous for their tombs. They are exceptionally good at weather magic. Their government is a confederacy that is functional. Their history is unknown even to them.
The race of sentient Griffins. They are noted for their use of widespread semaphore systems and armories. They are exceptionally good at light magic. Their government is a bureaucracy. They completely control a poor state. They are intimately connected to an important prophecy.
The race of sentient cats. They are well-known for their postal system. Their magical practices tend to focus on fungus magic. Their government is efficient. They completely control a rich jungle country that is known as a source of strange minerals.
The race of gnomes. They are green-skinned. Their hearing acts as a kind of sonar. In their culture, drug-making is a highly prized ability. Their government is efficient. They completely control an impoverished island chain that is known for its predictable weather.
The race of Griffin-people. They have excellent sight. Their magical practices tend to focus on illusion-creation. Their government is a representative democracy that is corrupt. They control an impoverished subterranean country. They are a magical mutation of another race.

 

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