The race of elves. They are blue-skinned and have gold eyes. In their culture, every person is expected to be good at stealth. They are noted for their dangerous poisons. They worship a pantheon of gods and goddesses. Most religious observation is very disordered and disorganized. Their government is a representative democracy.
The race of dwarves. They have three eyes. They are famous for their airships. They are experts at working the system - any system. They have no defining religion, but gladly adapt those of others. They manage to control an island chain that is prone to earthquakes.
The squat race. They are blue-furred and have warmly-colored eyes. They are exceptionally good at water magic. They are very dishonest. Their government is a feudal system that is extremely corrupt. They are the reincarnation of another species.
The race of halflings. They are purple-haired and have light-colored eyes. They are exceptionally good at water magic. They are naturally cooperative. Their government is corrupt.
The race of halflings. The only kind of magic they can do is mind magic. They worship a single goddess who is the cause of good in the world, and who has a nemesis responsible for evil. They believe the powers that be are generally distant and uninvolved in their lives. Their government is a technocracy that is ethical in its own way. They completely control a kingdom that is known for its exotic plant life.
The malformed race. They are shell-covered, dark-haired, and have cold-colored eyes They take naturally to swampland. Their government is entirely dysfunctional. They completely control an impoverished swampy kingdom that is known for its wild weather.
The tiny race. They have light-colored eyes. When they die, they actually turn into another kind of creature. They are well-known for their great cities and sagas. Their magical practices tend to focus on transmutation. They turned their back on their old gods to follow stranger ones. Their government is a technocracy that is inefficient. Their history conceals a great secret.
The race of moth-people. They seek any alliance, technology, or advantage that will benefit them. They completely control a state that is the site of many ancient tombs. They are the reincarnation of another species.
The race of gnomes. They can withstand great damage. They produce great scouts and hunters. They are exceptionally good at summoning magic. They practice some forms of spiritual discipline, but some would debate if it is an actual religion. They are integrated into another culture, but have no land of their own. They were created as part of a magical experiment that went horribly wrong.
The spindly race. They have toothless mouths. They have four legs. As they age, they evolve into another species entirely. They reproduce by laying eggs. They are noted for their parks and dangerous poisons. Their magical practices tend to focus on plant magic. They have no defining religion, preferring to pick and choose from the pieces of other religions. Their government is non-functional. They barely control an island chain that bears a terrible curse.
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