The race of halflings. They have light-colored eyes. In their culture, every person is expected to be good at politics. They practice some forms of spiritual discipline, but some would debate if it is an actual religion. Their government is a feudal system that is ethical in its own way. They manage to control a country. They are intimately connected to an important prophecy.
The statuesque race. They are blue-skinned and have sucker-like mouths. They are a hermaphroditic race. Their magical practices tend to focus on plant magic. They tattoo/mark their integument in various ways for cultural purposes. They worship alien gods unheard of by others. Their government is efficient. They barely control a poor swampy country. They are the descendents of an alien species.
The misshapen race. They have cold-colored eyes. They have six legs. They use acidic spit as a weapon. They are noted for their libraries and great cities. They worship a pantheon of gods and goddesses. The god of evening is especially important to them. A great destiny awaits them, and they wait for it patiently.
The delicate-looking race. They have four arms. They take naturally to plains. They are well-known for their sculptures. They are exceptionally good at metal magic. They worship a single goddess. They believe the powers that be are intimately involved in their lives. Their government is a democracy. They completely control a plains-covered city-state. A great destiny awaits them, and they wait for it patiently.
The thin race. They have feathers instead of hair. They have green eyes with neither pupil or white. In their culture, every person is expected to be good at history. They are well-known for their popular beers. Their government is a democracy. They completely control a kingdom that holds many ancient, lost treasures.
The hulking race. They have spines instead of hair. They have eyes that change color constantly. They are annoyingly self-centered. They worship a complex, matriarchial pantheon of gods and goddesses. The goddess of culture is especially important to them. They barely control an underground country.
The race of dwarves. They have no eyes. They are extremely agile. They are exceptionally good at water magic. They have no defining religion, preferring to pick and choose from the pieces of other religions. Their government is ethical in its own way. They control a rich desert city-state that has been devastated by war. They were created as part of a breeding experiment that was successful.
The race of halflings. They are dark-haired and have six legs. They are well-known for their libraries. They are exceptionally good at alchemy. They are in general, atheists. They manage to control a rich empire that is beset by a mysterious evil.
The race of gnomes. They are dusky-skinned. They are noted for their surgeons and poisoners. Their magical practices tend to focus on weather magic. They worship a pantheon of gods and goddesses. The god of culture is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is done in public ceremonies. Their government is a feudal system that is functional. No one knows where they came from.
The race of dwarves. They have a single horn on their heads. They are legendary for their magicians. They are exceptionally good at water magic. A great doom awaits them, and they know it not.
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