The graceful race. They have bony plates instead of hair. They are very cunning. They avoid all kinds of magic except enchantment. Their culture has some strict regulations on technology. Their primary deity is a patron of their own race. Their government is a feudal system that is corrupt. They control a rich empire that, in the past, was blessed by the powers that be. They came from another world.
The race of elk-people. They can change shape to mimic others. They have an affinity for deserts. Their government is a theocracy. They completely control a wealthy desert city-state that is known as a home for monstrous creatures. They are the descendents of another race.
The race of monkey-people. They are legendary for their cartographers and poisoners. They are exceptionally good at death magic. They worship a single hermaphroditic deity who works via assorted servants and messengers. Most religious observation is very disordered and disorganized. They are integrated into another culture, but have no land of their own. They are a magical mutation of another race.
The race of halflings. They have three eyes. They are famous for their circuses. They are capable of going into a berserk rage under certain conditions. They were created as part of a breeding experiment that was successful.
The spindly race. They are brown-shelled and have six arms. They are an all-male race. They are extremely agile. They are exceptionally good at dark magic. They turned their back on their old gods to follow friendlier ones. Their government is a meritocracy that is entirely dysfunctional. They manage to control a plains-covered country that is prone to earthquakes. They tend to be mistrusted by others - but no one can say why.
The race of giraffe-people. The only kind of magic they can do is plant magic. They have no defining religion, preferring to pick and choose from the pieces of other religions. They barely control an impoverished forest empire. They were created as part of a magical experiment that was unexepctedly successful.
The race of Ogres. They have large litters. Their government is a democracy. They control an island that requires regular sacrifices to certain powers to maintain its prosperity.
The statuesque race. They have feathers instead of hair. They have fanged mouths. They are noted for the almost supernatural skill of their wandering entertainers. They use cosmetics extensively for cultural reasons. They have no defining religion, preferring to pick and choose from the pieces of other religions. They are integrated into another culture, but have no land of their own.
The race of gnomes. They have warmly-colored eyes. They shed their integument as they grow. Only their males are sentient. They are notoriously hyperactive. They worship a patriarchal pantheon of gods and goddesses. Most religious observation is done in private. Their government is functional. They were created as part of a magical experiment that failed - creating them instead.
The race of sentient rabbits. They produce great astronomers. The only kind of magic they can do is death magic. Once slaves, they overthrew their masters and rule their realm now. They are a magical mutation of another race.
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