The gigantic race. They are fair-haired. They can change shape to mimic others. They are noted for their music. They have a complex justice system. They worship a pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is ritualized and distant. A great destiny awaits them, and they wait for it patiently.
The massive race. They are dusky-skinned, dark-haired, and have brown eyes. They have strange ears. They reproduce quickly. They levitate naturally. Their magical practices tend to focus on metal magic. They worship a single hermaphroditic deity who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. They believe the powers that be are intimately involved in their lives. Their government is a plutocracy that is functional. They manage to control an impoverished island.
The spindly race. They are light-skinned. They have excellent sight. They are noted for their scribes. They worship a patriarchal pantheon of gods and goddesses. The god of literature is especially important to them. Most religious observation is ritualized and distant. They exist only as slaves. They tend to be mistrusted by others - but no one can say why.
The race of elves. They are dark-haired. They have an odd scent many races find attractive. They reproduce by laying eggs. Their magical practices focus exclusively on transmutation. They serve a race of enemy gods. Their government is functional. They came from another dimension.
The gigantic race. They have pointed ears. They have no legs. In their culture, arithmetic is a highly prized ability. They are famous for their incredible banquets. Their government is corrupt.
The enormous race. They are pale-skinned and have large mouths. They naturally hybernate. Their society is split by gender - males and females are separate cultures. They are legendary for their metalsmiths and wandering entertainers. They are exceptionally good at light magic. They turned their back on their old gods to follow newer ones. Their government is an aristocracy. They exist as servants to another race. No one knows where they came from.
The race of gnomes. They have warmly-colored eyes. They can change genders under certain conditions. They are well-known for their banks and weapons. They worship a single abstract deity who works via assorted servants and messengers - this deity in turn has a nemesis responsible for evil in the world. Most religious observation is done in private. They are integrated into another culture, but have no land of their own. A great destiny awaits them, and they wait for it patiently.
The race of halflings. They have tentacles instead of hair. Their magical practices focus exclusively on necromancy. They are in general, atheists. A great destiny awaits them, yet they know it not.
The race of Gremlins. They take naturally to swampland. They have a definite sense of fair play. They completely control an impoverished swampy country that bears a terrible curse. They are the descendents of another race.
The squat race. They have large ears. They have bird-like wings on their backs. They have a strange mind-control ability. They are noted for their use of widespread semaphore systems. They barely control a grassland city-state that is known for its wild weather. Their history conceals a great secret.
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