Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The malformed race. They are orange-scaled. They are noted for their warriors. They are famous for their postal system and seminaries. They are very loyal to their kind. They serve a race of gods excluded from this world. Their government is a theocracy that is extremely corrupt.
The race of dwarves. They are white-skinned and gray-haired. They can discharge sticky fluid from their bodies to trap and ensnare others, or to make webs. Their magical practices focus exclusively on alchemy. Their government is a technocracy.
The race of intelligent Kelpies. As a people, they are generally good at military tactics. They worship a single goddess who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is ritualized and distant. They exist as nomads.
The race of elves. They are brown-skinned, fair-haired, and have dark-colored eyes. In their culture, every person is expected to be good at ancient languages. Their government is extremely corrupt. They barely control a land.
The cumbersome race. They are dark-haired and have eyes that change color constantly. They are legendary for their slavers. They are well-known for their houses of ill repute and armories. They tend to be mistrusted by others - but no one can say why.
The skeletal race. They are white-haired and have eyes that change color constantly. In their culture, every person is expected to be good at military tactics. They are noted for their opera houses. Their magical practices tend to focus on ice magic. They are in general, atheists. Their government is an aristocracy that is ethical in its own way. They manage to control an island chain that is known for its exotic animal life.
The race of halflings. They are green-skinned. They are annoyingly self-centered. They worship a matriarchial pantheon of gods and goddesses. The goddess of morning is especially important to them. Their government is a dictatorship. They control a rich city-state. A great destiny awaits them, yet they know it not.
The race of halflings. They are orange-haired and have three tails. They interbreed easily with other species. They are very cunning. Their government is a plutocracy. They are a magical mutation of another race.
The spindly race. They are green-haired and have three arms. They can change the color of their integument to mimic their background. They are very superstitious. They are in general, atheists. Their government is efficient. They are integrated into another culture, but have no land of their own.
The race of Giants. They have an affinity for arboreal lands. They are exceptionally good at flesh magic. Their government is a dictatorship. They control a wealthy forest country that bears a terrible curse. They are intimately connected to an important prophecy.

 

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