The race of Unicorn-people. They can withstand great damage. They are well-known for their postal system. The only kind of magic they can do is animal magic. Their government is a democracy that is entirely dysfunctional. They are intimately connected to an important prophecy.
The hulking race. They are silver-skinned and have gray eyes. They have an odd scent many races find attractive. They move at incredible speeds. Their magical practices focus exclusively on elemental magic. Their government is a representative democracy that is extremely corrupt. They exist outside this dimension, but have some influence inside of this one. They are a magical mutation of another race.
The race of elves. They are white-skinned, dark-haired, and have gold eyes. They have a strange mind-control ability. Their magical practices tend to focus on divination. They are very loyal to their kind. They worship a single goddess who works with a host of created sub-deities that are also worshiped. Most religious observation is personal and intimate. Their government is a technocracy that is efficient.
The race of dwarves. They are red-skinned and have brown eyes. They are very dexterous. They are exceptionally good at water magic. They have a definite sense of fair play. Their government is a dictatorship. They control a desert empire that is haunted by many ghosts and other undead. They came from another dimension.
The hulking race. They have dark eyes. They have a single horn on their heads. They exist in symbiosis with another species. They are promiscuous - and species doesn't matter to them. They worship a pantheon of gods and goddesses. The goddess of revenge is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Their government is a democracy that is efficient. They barely control an empire.
The tiny race. They have tentacles instead of hair. They have warmly-colored eyes. They extrude a deadly toxin. They are noted for their banks and incredible banquets. They use cosmetics extensively for cultural reasons. They worship a single hermaphroditic deity who is the cause of good in the world, and who has a nemesis responsible for evil. Most religious observation is ritualized and distant. Their government is extremely corrupt. They manage to control a rich island chain.
The race of dwarves. They are extremely agile. They have an affinity for jungles. They are exceptionally good at plant magic. They worship a patriarchal pantheon of gods and goddesses. They control a tropical empire.
The race of Werebears. Only their females are sentient. They are exceptionally good at necromancy. They are fatalistic. Their government is a confederacy. They manage to control a rich island chain that is prone to earthquakes.
The race of gnomes. They have three arms. They are famous for their libraries and airships. They worship an organized, matriarchial pantheon of gods and goddesses. The goddess of revenge is especially important to them. Their government is an aristocracy that is ethical in its own way. They exist as servants to another race.
The race of halflings. They are fair-haired and have eyes like those of an insect. They can change genders under certain conditions. They have excellent hearing. They are well-known for their tombs. They worship a single god who works with a host of created sub-deities that are also worshiped. They believe the powers that be are generally distant and uninvolved in their lives. They manage to control a forest country. They are a magical mutation of another race.
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